Clove
A Simple Physics Engine to simulate Hooke's law in a 2D environment
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WindowSettings Struct Reference

Settings given to the window that will be used to display the GUI. More...

#include <WindowSettings.h>

Public Attributes

int width = 1280
int height = 720
char title [50] = "Physics Engine"
GLFWmonitor * monitor = nullptr
GLFWwindow * share = nullptr
int lowerLeftCornerX = 0
int lowerLeftCornerY = 0

Detailed Description

Settings given to the window that will be used to display the GUI.


The documentation for this struct was generated from the following file: