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Clove
A Simple Physics Engine to simulate Hooke's law in a 2D environment
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Settings given to the window that will be used to display the GUI. More...
#include <WindowSettings.h>
Public Attributes | |
| int | width = 1280 |
| int | height = 720 |
| char | title [50] = "Physics Engine" |
| GLFWmonitor * | monitor = nullptr |
| GLFWwindow * | share = nullptr |
| int | lowerLeftCornerX = 0 |
| int | lowerLeftCornerY = 0 |
Settings given to the window that will be used to display the GUI.